Files
Yosuga/other/FrameworkShaders/VertShaderSrcMasked.vert
Misaki bb600bbbc4 first
2025-12-04 19:11:29 +08:00

17 lines
336 B
GLSL

#version 120
attribute vec4 a_position;
attribute vec2 a_texCoord;
varying vec2 v_texCoord;
varying vec4 v_clipPos;
uniform mat4 u_matrix;
uniform mat4 u_clipMatrix;
void main()
{
gl_Position = u_matrix * a_position;
v_clipPos = u_clipMatrix * a_position;
v_texCoord = a_texCoord;
v_texCoord.y = 1.0 - v_texCoord.y;
}