1. 优化了与服务端数据传输时的架构设计
2. 解决了一些杂项内容
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@@ -0,0 +1,68 @@
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//
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// Created by misaki on 2026/1/13.
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//
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/**
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* 数据传输对象 (DTO) 定义
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* AudioDataTransferObject
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* 与Yosuga_server对等
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*/
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#pragma once
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#include <QObject>
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#include <QByteArray>
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#include <QJsonObject>
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#include <QJsonValue>
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#include "DataTransferObjectBase.h"
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// 前向声明,减少依赖
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class QJsonObject;
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class AudioDataTransferObject final : public DataTransferObjectBase{
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public:
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// 构造函数(带默认值)
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explicit AudioDataTransferObject(const QString& owner = "client",
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bool isStream = false,
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bool isStart = false,
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bool isEnd = false,
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int sequence = 0,
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const QByteArray& data = {},
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int sampleRate = 16000,
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int channelCount = 1,
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int bitDepth = 16,
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double duration = 0.0,
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const QString& text = "");
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// 静态工厂方法
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static AudioDataTransferObject fromJson(const QJsonObject& json);
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[[nodiscard]] QString type() const override { return "audio_data"; }
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// 序列化
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[[nodiscard]] QJsonObject toJson() const override; // 通过多态即可统一调用方式
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// 链式调用设置
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AudioDataTransferObject& setData(const QString& key, const QJsonValue& value) override;
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[[nodiscard]] QString owner() const { return m_owner; }
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[[nodiscard]] bool isStream() const { return m_isStream; }
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[[nodiscard]] bool isStart() const { return m_isStart; }
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[[nodiscard]] bool isEnd() const { return m_isEnd; }
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[[nodiscard]] int sequence() const { return m_sequence; }
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[[nodiscard]] QByteArray audioData() const { return m_data; }
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[[nodiscard]] int sampleRate() const { return m_sampleRate; }
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[[nodiscard]] int channelCount() const { return m_channelCount; }
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[[nodiscard]] int bitDepth() const { return m_bitDepth; }
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[[nodiscard]] double duration() const { return m_duration; }
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[[nodiscard]] QString text() const { return m_text; }
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private:
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QString m_owner; /// 音频数据的拥有者(server or client)
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bool m_isStream; /// 音频数据是否为流式数据
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bool m_isStart; /// 音频数据是否开始(流式时有效)
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bool m_isEnd; /// 音频数据是否结束(流式时有效)
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int m_sequence; /// 音频数据块序列号(流式时有效)
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QByteArray m_data; /// 音频数据,流式时为分块数据,base64编码
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int m_sampleRate; /// 音频采样率
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int m_channelCount; /// 音频通道数
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int m_bitDepth; /// 音频采样位数
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double m_duration; /// 音频时长
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QString m_text; /// 音频对应的文本
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};
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@@ -0,0 +1,21 @@
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//
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// Created by misaki on 2026/1/13.
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//
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#pragma once
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#include <QObject>
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class DataTransferObjectBase
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{
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public:
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virtual ~DataTransferObjectBase() = default;
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// 获取类型,用于区分不同的DTO子类对象
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[[nodiscard]] virtual QString type() const = 0;
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// 序列化
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[[nodiscard]] virtual QJsonObject toJson() const = 0;
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// 链式调用设置
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virtual DataTransferObjectBase& setData(const QString& key, const QJsonValue& value) = 0;
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};
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+4
-36
@@ -25,34 +25,8 @@
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#include <QMutex>
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#include <functional>
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/**
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* 数据传输对象 (DTO) 定义
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*/
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// 音频文本捆绑数据结构
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struct AudioDataPacket {
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QString text; // 文本内容
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QByteArray audioData; // 音频原始数据 (二进制)
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int sampleRate; // 采样率
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int channels; // 通道数
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qint64 duration; // 时长 (ms)
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AudioDataPacket() : sampleRate(16000), channels(1), duration(0) {}
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};
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// 控制指令数据结构 (预留)
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enum class ControlType {
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Click,
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Input,
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Scroll
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};
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struct ControlDataPacket {
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ControlType action;
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int x;
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int y;
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QString extraData;
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};
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#include "DataTransferObjectBase.h"
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#include "AudioDataTransferObject.h"
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/**
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* NetworkDO
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*/
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@@ -75,13 +49,11 @@ public:
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void registerSender(SenderFunc sender);
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// 业务发送函数
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void sendAudioPacket(const AudioDataPacket& packet);
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void sendControlPacket(const ControlDataPacket& packet);
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void sendPacket(const DataTransferObjectBase& packet);
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signals:
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// 业务接收信号
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void audioPacketReceived(const AudioDataPacket& packet); // 音频数据准备完成信号
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void controlPacketReceived(const ControlDataPacket& packet); // 控制数据准备完成信号
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void audioPacketReceived(const AudioDataTransferObject& packet); // 音频数据准备完成信号
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void errorOccurred(const QString& errorMsg); // 错误信号
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public slots:
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@@ -92,10 +64,6 @@ public:
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private:
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// 构造/析构函数私有化
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explicit NetworkDO(QObject *parent = nullptr);
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// 内部处理逻辑
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void handleAudioMessage(const QJsonObject& data);
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static QScopedPointer<NetworkDO> m_instance;
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static QMutex m_mutex;
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@@ -0,0 +1,104 @@
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//
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// Created by misaki on 2026/1/13.
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//
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#include "AudioDataTransferObject.h"
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#include <QJsonValue>
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// 构造函数实现(初始化列表)
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AudioDataTransferObject::AudioDataTransferObject(const QString& owner,
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bool isStream,
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bool isStart,
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bool isEnd,
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int sequence,
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const QByteArray& data,
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int sampleRate,
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int channelCount,
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int bitDepth,
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double duration,
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const QString& text)
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: m_owner(owner)
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, m_isStream(isStream)
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, m_isStart(isStart)
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, m_isEnd(isEnd)
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, m_sequence(sequence)
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, m_data(data)
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, m_sampleRate(sampleRate)
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, m_channelCount(channelCount)
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, m_bitDepth(bitDepth)
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, m_duration(duration)
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, m_text(text) {
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}
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// 静态工厂方法:从 JSON 反序列化
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AudioDataTransferObject AudioDataTransferObject::fromJson(const QJsonObject& json) {
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// 逐个字段读取,不存在则用默认值
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QString owner = json.value("Owner").toString("server");
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bool isStream = json.value("isStream").toBool(false);
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bool isStart = json.value("isStart").toBool(false);
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bool isEnd = json.value("isEnd").toBool(false);
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int sequence = json.value("sequence").toInt(0);
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// 处理 base64 编码的 data 字段
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QByteArray data;
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if (json.contains("data")) {
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const QString base64Str = json.value("data").toString();
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data = QByteArray::fromBase64(base64Str.toUtf8());
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}
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int sampleRate = json.value("sampleRate").toInt(16000);
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int channelCount = json.value("channelCount").toInt(1);
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int bitDepth = json.value("bitDepth").toInt(16);
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double duration = json.value("duration").toDouble(0.0);
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QString text = json.value("text").toString();
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// 调用构造函数创建对象
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return AudioDataTransferObject(owner, isStream, isStart, isEnd,
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sequence, data, sampleRate, channelCount,
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bitDepth, duration, text);
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}
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// 序列化为 JSON
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QJsonObject AudioDataTransferObject::toJson() const {
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QJsonObject json;
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json["Owner"] = m_owner;
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json["isStream"] = m_isStream;
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json["isStart"] = m_isStart;
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json["isEnd"] = m_isEnd;
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json["sequence"] = m_sequence;
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// data 字段 base64 编码
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json["data"] = QString(m_data.toBase64());
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json["sampleRate"] = m_sampleRate;
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json["channelCount"] = m_channelCount;
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json["bitDepth"] = m_bitDepth;
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json["duration"] = m_duration;
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json["text"] = m_text;
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return json;
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}
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// 链式设置
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AudioDataTransferObject& AudioDataTransferObject::setData(const QString& key,
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const QJsonValue& value) {
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if (key == "Owner") {
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m_owner = value.toString();
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} else if (key == "isStream") {
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m_isStream = value.toBool();
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} else if (key == "isStart") {
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m_isStart = value.toBool();
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} else if (key == "isEnd") {
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m_isEnd = value.toBool();
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} else if (key == "sequence") {
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m_sequence = value.toInt();
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} else if (key == "data") {
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// 这里要求已是 base64 字符串
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m_data = QByteArray::fromBase64(value.toString().toUtf8());
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} else if (key == "sampleRate") {
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m_sampleRate = value.toInt();
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} else if (key == "channelCount") {
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m_channelCount = value.toInt();
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} else if (key == "bitDepth") {
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m_bitDepth = value.toInt();
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} else if (key == "duration") {
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m_duration = value.toDouble();
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} else if (key == "text") {
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m_text = value.toString();
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}
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// 如果 key 不存在,默认忽略
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return *this; // 返回自身引用,支持链式调用
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}
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@@ -0,0 +1,4 @@
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//
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// Created by misaki on 2026/1/13.
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//
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#include "DataTransferObjectBase.h"
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+12
-52
@@ -48,71 +48,31 @@ void NetworkDO::registerSender(SenderFunc sender)
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m_sender = std::move(sender);
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}
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void NetworkDO::sendAudioPacket(const AudioDataPacket& packet)
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void NetworkDO::sendPacket(const DataTransferObjectBase &packet)
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{
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// 检查发送器是否已注入
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if (!m_sender) {
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emit errorOccurred("Sender not registered! Call registerSender() first.");
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return;
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}
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// 封装数据 (DTO -> JSON)
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QJsonObject dataObj;
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dataObj["text"] = packet.text;
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// 音频转 Base64 字符串传输
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dataObj["audio"] = QString::fromLatin1(packet.audioData.toBase64());
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dataObj["sampleRate"] = packet.sampleRate;
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dataObj["channels"] = packet.channels;
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dataObj["duration"] = packet.duration;
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// 调用底层发送 (解耦)
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// "textAudio" 是与后端约定的协议类型
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m_sender("textAudio", dataObj);
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}
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void NetworkDO::sendControlPacket(const ControlDataPacket& packet)
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{
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if (!m_sender) return;
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QJsonObject dataObj;
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dataObj["action"] = static_cast<int>(packet.action);
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dataObj["x"] = packet.x;
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dataObj["y"] = packet.y;
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m_sender("control", dataObj);
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// 依赖注入 + 多态实现完美解耦
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m_sender(packet.type(), packet.toJson());
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}
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// 接受并没有完全解耦
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void NetworkDO::onDataReceived(const QString& type, const QJsonObject& data)
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{
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// 根据类型分发
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if (type == "textAudio") {
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handleAudioMessage(data);
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// 根据类型分发数据包
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// 为什么分发做在这里,而不是统一数据再去分发,如果不在这里做分发通知,分开发信号,而使用统一的信号
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// 如果有多个观察者,让观察者自动识别数据包,这会导致信号广播,容易引起性能问题(因为这里依赖的是Qt的信号与槽机制)
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// TODO: 在此处使用工厂模式,根据type内容快速创建对应的对象
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if (type == "audio_data") {
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emit audioPacketReceived(AudioDataTransferObject::fromJson(data)); // 构造并发送音频对象
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}
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else if (type == "control") {
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// handleControlMessage(data);
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else if (type == "control_data") {
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}
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else {
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qWarning() << "[NetworkDO] Received unknown type:" << type;
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}
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}
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void NetworkDO::handleAudioMessage(const QJsonObject& data)
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{
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AudioDataPacket packet;
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// 解析基础字段 (JSON -> DTO)
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packet.text = data.value("text").toString();
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packet.sampleRate = data.value("sampleRate").toInt(16000);
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packet.channels = data.value("channels").toInt(1);
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// 注意类型转换,确保 long long 精度
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packet.duration = static_cast<qint64>(data.value("duration").toDouble());
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// 解析音频 (Base64 -> Binary)
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QString base64Audio = data.value("audio").toString();
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if (!base64Audio.isEmpty()) {
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packet.audioData = QByteArray::fromBase64(base64Audio.toLatin1());
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}
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// 通知上层业务
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emit audioPacketReceived(packet);
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}
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