# LAppLive2D — Live2D SDK 示例应用层,编译为静态库 # 依赖:Framework(libFramework.a) + Live2DCubismCore(libLive2DCubismCore.a) # 无 Qt 依赖 — 完全解耦,仅依赖 OpenGL/GLES 头文件 + Cubism SDK file(GLOB_RECURSE LAppLive2D_SOURCES CONFIGURE_DEPENDS "${CMAKE_CURRENT_SOURCE_DIR}/Src/*.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Inc/*.hpp" ) add_library(lapp_live2d STATIC ${LAppLive2D_SOURCES}) # ============================================= # 自身的公开头文件目录 # ============================================= target_include_directories(lapp_live2d PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}/Inc" ) # ============================================= # Live2D SDK 头文件(Framework + Core + stb) # 这些是 lapp_live2d 编译时必需的,通过 PUBLIC 发布给最终链接目标 # ============================================= target_include_directories(lapp_live2d PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}/../Framework/src" "${CMAKE_CURRENT_SOURCE_DIR}/../Core/include" "${CMAKE_CURRENT_SOURCE_DIR}/../stb" ) # ============================================= # 链接依赖 — 注意链接顺序! # lapp_live2d → Framework → Live2DCubismCore # Framework 内部使用了 Live2DCubismCore 的符号,所以 Core 必须在 Framework 之后 # lapp_live2d 无 Qt 依赖,开发者可自由选择 UI 后端(Qt/SDL/GLFW等) # ============================================= target_link_libraries(lapp_live2d PUBLIC Framework # Live2D Framework 静态库(IMPORTED,由父CMakeLists定义) Live2DCubismCore # Live2D Core 静态库(IMPORTED,由父CMakeLists定义) )