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# Changelog
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||||
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All notable changes to this project will be documented in this file.
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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
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||||
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||||
|
||||
## [5-r.4.1] - 2025-07-17
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||||
|
||||
### Fixed
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||||
|
||||
* Fix app crashing when shader files could not be loaded.
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||||
|
||||
|
||||
## [5-r.4] - 2025-05-29
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||||
|
||||
### Added
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||||
|
||||
* Add parameter repeat processing that connects the right and left ends of the parameter to create a loop, allowing the motion to repeat.
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* Add the variable `_isOverriddenParameterRepeat` to the `CubismModel` class for managing parameter repeat flags at the model level.
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* Add the variable `_userParameterRepeatDataList` to the `CubismModel` class for managing parameter repeat flags for each parameter.
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* Add a flag to the arguments of the following methods to enable the function that verifies the consistency of `motion3.json`:
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* `CubismUserModel.LoadMotion()`
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* `CubismMotion.Create()`
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* `CubismMotion.Parse()`
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* Add a `GetPartParentPartIndices()` function.
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||||
|
||||
### Changed
|
||||
|
||||
* Change shader code to be used separately.
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### Removed
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||||
|
||||
* Remove the usage of `_DEBUG`.
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## [5-r.3] - 2025-02-18
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### Added
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||||
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* Add new motion loop processing that seamlessly connects the start and end points of the loop.
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* The `_isLoop` variable was moved from class `CubismMotion` to class `ACubismMotion`.
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* Add the setter for `_isLoop`, `SetLoop(csmBool loop)`, to class `ACubismMotion`.
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* Add the getter for `_isLoop`, `GetLoop()`, to class `ACubismMotion`.
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* The `_isLoopFadeIn` variable was moved from class `CubismMotion` to class `ACubismMotion`.
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* Add the setter for `_isLoopFadeIn`, `SetLoopFadeIn(csmBool loopFadeIn)`, to class `ACubismMotion`.
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* Add the getter for `_isLoopFadeIn`, `GetLoopFadeIn()`, to class `ACubismMotion`.
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* Add a variable `_motionBehavior` for version control to the `CubismMotion` class.
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||||
### Deprecated
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* Deprecate the following elements due to the change in the variable declaration location.
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* `CubismMotion::IsLoop(csmBool loop)`
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* `CubismMotion::IsLoop()`
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* `CubismMotion::IsLoopFadeIn(csmBool loopFadeIn)`
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* `CubismMotion::IsLoopFadeIn()`
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## [5-r.2] - 2024-12-19
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||||
### Added
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||||
|
||||
* Add copy constructor to `csmMap`.
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* Add functions to get `CombinedParameters` listed in `cdi3.json`.
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* Add the functionality to call a function when motion playback starts.
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* Add updates to the OpenGL rendering code for HarmonyOS compatibility.
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* Add Linux support for the Vulkan renderer.
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* Add an API to `CubismMotionJson` for verifying the consistency of `motion3.json`. by [@pillowtrucker](https://github.com/Live2D/CubismNativeFramework/pull/57)
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* Add dedicated resource destruction functions for some platforms
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||||
|
||||
### Changed
|
||||
|
||||
* Change an expression "overwrite" to "override" for multiply color, screen color, and culling to adapt the actual behavior.
|
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* Change to permit to overwrite motion fade by the value specified in .model3.json on `CubismUserModel::LoadMotion()`.
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* Change the threshold for enabling anisotropic filtering in all renderers.
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* Change `CubismJson` to not use character masking.
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* Resources in Vulkan have been changed to support multi-buffering.
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* Change the `ACubismMotion::UpdateFadeWeight()` function to return an error code of `-1` when the argument is NULL. by [@Coloryr](https://github.com/Live2D/CubismNativeFramework/pull/56)
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* Change the access level of the private members in the `CubismModelSettingJson` class to protected.
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||||
* Change the value of pi used in the calculation of `CubismBreath::UpdateParameters()` to `CubismMath.PI`.
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|
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### Deprecated
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* Deprecate the following elements because a priority value is not actually used during expression motion playback:
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* `CubismExpressionMotionManager::_currentPriority`
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* `CubismExpressionMotionManager::_reservePriority`
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* `CubismExpressionMotionManager::StartMotionPriority()`
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* `CubismExpressionMotionManager::GetCurrentPriority()`
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* `CubismExpressionMotionManager::GetReservePriority()`
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||||
* `CubismExpressionMotionManager::SetReservePriority()`
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|
||||
Please use the `CubismMotionQueueManager::StartMotion()` instead of `CubismExpressionMotionManager::StartMotionPriority()`.
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||||
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||||
### Fixed
|
||||
|
||||
* Fix an issue where already registered keys could be added on `csmMap.appendKey()`.
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* Fix JSON parser to work even when locale is set.
|
||||
* Fix memory leak in Vulkan.
|
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* Fix the Anisotropy processing of Vulkan to match the Sample.
|
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* Fix D3D11 anisotropic filtering to allow filtering with the specified settings.
|
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* Fix anisotropic filtering in D3D9.
|
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* Improved the rendering quality by setting the appropriate filter settings.
|
||||
* Anisotropic filtering is now properly processed.
|
||||
* Fix a bug that caused an error when playing CubismExpresionMotion with CubismMotionQueueManager::StartMotion().
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||||
* Fix a potential problem with division by 0 when a pose fade time is set to 0 seconds.
|
||||
* Fix an issue where calling `+=` on `csmString` would throw an exception if the character count exceeded 64.
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||||
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||||
### Removed
|
||||
|
||||
* Remove the Cocos2d-x renderer.
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||||
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||||
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||||
## [5-r.1] - 2024-03-26
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### Added
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||||
|
||||
* Add function `ModF()` to compute floating-point remainder in `CubismMath` class.
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|
||||
### Changed
|
||||
|
||||
* Change the `Reset()` function of `CubismPose` class to public.
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* Change some processes in the renderer to be handled as functions.
|
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* Change to output log if the argument `MotionQueueEntry` is `NULL` in the `UpdateFadeWeight()` function of the `ACubismMotion` class.
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### Deprecated
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* Deprecate the `_fadeWeight` variable and the `GetFadeWeight()` function of the `CubismExpressionMotion` class.
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* The `_fadeWeight` variable of the `CubismExpressionMotion` class can cause problems.
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* Please use the `GetFadeWeight()` function of the `CubismExpressionMotionManager` class with one argument from now on.
|
||||
* The `StartMotion()` function of the `CubismMotionQueueManager` class with the unnecessary third argument `userTimeSeconds` is deprecated.
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* Please use the `StartMotion()` function with two arguments from now on.
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|
||||
### Fixed
|
||||
|
||||
* Fix a typo in `SetParameterValue()`.
|
||||
* Fix an issue that the override keyword is not specified for some functions of classes inheriting from `CubismRenderer`.
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* Fix operator overloading in the `CubismId` class from being private to public.
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* Fix a bug that caused incorrect weight values when expression motions were shared by multiple models.
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* Change the way fadeWeight is managed for expression motions.
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* Fix shader build error when running nmake in Vulkan.
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### Removed
|
||||
|
||||
* Remove `CubismSetupMaskedShaderUniforms`, `CubismNormalShaderUniforms`, `CubismMaskedShaderUniforms` and `CubismFragMaskedShaderUniforms` from Metal and merged them into `CubismMaskedShaderUniforms`.
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||||
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||||
## [5-r.1-beta.4] - 2024-01-25
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||||
### Fixed
|
||||
|
||||
* Fix memory leak in DX11.
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||||
* Fix an issue where models with a specific number of masks could not be drawn correctly.
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||||
* Fix to check for null when reading json.
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* Fix an issue that caused some graphics drivers to not render correctly in Vulkan.
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||||
* Fix errors related to semaphore waiting stages.
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||||
* Fix errors that occurs when building with x86 in vulkan.
|
||||
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||||
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||||
## [5-r.1-beta.3] - 2023-10-12
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||||
### Added
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||||
|
||||
* Add `clamp()` to CubismMath.
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||||
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||||
## [5-r.1-beta.2] - 2023-09-28
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||||
|
||||
### Added
|
||||
|
||||
* Add a function to the `ACubismMotion` class that sets arbitrary data in the callback. by [@MizunagiKB](https://github.com/MizunagiKB)
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||||
* Add a comment for clarity for the function whose usage is not intuitive.
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||||
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||||
### Changed
|
||||
|
||||
* Change getter functions to get some datas without `GetIdManager` in `CubismModel`.
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||||
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||||
### Fixed
|
||||
|
||||
* Fix a typo in a variable related to the bezier handle restriction state.
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||||
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||||
## [5-r.1-beta.1] - 2023-08-17
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||||
### Added
|
||||
|
||||
* Add the function to get the ID of a given parameter.(`CubismModel::GetParameterId`)
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* Add the `CubismExpressionMotionManager` class.
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* Add a Renderer for Vulkan API in Windows.
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||||
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||||
### Changed
|
||||
|
||||
* Unify Offscreen drawing-related terminology with `OffscreenSurface`.
|
||||
* Change comment guidelines for headers in the `Framework` directory.
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||||
|
||||
### Fixed
|
||||
|
||||
* Fix a bug that caused cocos2d-x culling to not be performed correctly.
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||||
* Fix the structure of the class in renderer.
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* Separate the high precision mask process from the clipping mask setup process.
|
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* Separate shader class from CubismRenderer files for Cocos2d-x, Metal, OpenGL.
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* Fix Metal rendering results on macOS to be similar to OpenGL.
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* If you want to apply the previous Metal rendering results, change `mipFilter` in `MTLSamplerDescriptor` from `MTLSamplerMipFilterLinear` to `MTLSamplerMipFilterNotMipmapped`.
|
||||
* Fix a bug that the value applied by multiply was not appropriate during expression transitions.
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||||
### Removed
|
||||
|
||||
* Remove several arguments of `DrawMesh` function.
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||||
## [4-r.7] - 2023-05-25
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||||
### Added
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||||
|
||||
* Add some function for checking consistency of MOC3.
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||||
* Add the function of checking consistency on reviving a MOC3. (`CubismMoc::Create`)
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* Add the function of checking consistency from unrevived MOC3. (`CubismMoc::HasMocConsistencyFromUnrevivedMoc`)
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||||
* Add some functions to change Multiply and Screen colors on a per part basis.
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||||
### Changed
|
||||
|
||||
* Change access specifier for `CubismExpressionMotion`.
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* Change to get opacity according to the current time of the motion.
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||||
## [4-r.6.2] - 2023-03-16
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||||
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||||
### Fixed
|
||||
|
||||
* Fix a bug that caused double and triple buffering to be disabled on DirectX systems due to multiple render textures in 4-r.6.
|
||||
* Fix the condition of splitting the mask buffer according to the number of masks used to be in accordance with the specification.
|
||||
* Fix some problems related to Cubism Core.
|
||||
* See `CHANGELOG.md` in Core.
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||||
|
||||
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||||
## [4-r.6.1] - 2023-03-10
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||||
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||||
### Added
|
||||
|
||||
* Add function to validate MOC3 files.
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||||
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||||
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||||
## [4-r.6] - 2023-02-21
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||||
|
||||
### Added
|
||||
|
||||
* Add API to allow users to configure culling.
|
||||
* The number of render textures used can now be increased arbitrarily.
|
||||
* The maximum number of masks when using multiple render textures has been increased to "number of render textures * 32".
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||||
|
||||
### Fixed
|
||||
|
||||
* Fix a bug that models with culling were not rendered correctly in Metal.
|
||||
* Fix a bug that caused some masks to be rendered incorrectly when using 17 or more masks in DirectX systems.
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||||
|
||||
### Removed
|
||||
|
||||
* Remove unnecessary variable `modelToWorldF` in renderer.
|
||||
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||||
|
||||
## [4-r.5.1] - 2022-09-15
|
||||
|
||||
### Fixed
|
||||
|
||||
* Fix a bug that caused a crash if an empty array existed in json.
|
||||
|
||||
|
||||
## [4-r.5] - 2022-09-08
|
||||
|
||||
### Added
|
||||
|
||||
* Add immediate stabilization of physics.
|
||||
* Add the multilingual supported documents.
|
||||
|
||||
### Fixed
|
||||
|
||||
* Fix a memory leak that occurred when defining a Vector with size 0.
|
||||
|
||||
|
||||
## [4-r.5-beta.5] - 2022-08-04
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||||
|
||||
### Fixed
|
||||
|
||||
* Fix a bug in which processing was interrupted when an invalid vertex was specified in the middle of a physics operation.
|
||||
* Fix physics system input to be split by the physics setting time.
|
||||
* Fix a tiny memory leak in Cubism physics.
|
||||
|
||||
|
||||
## [4-r.5-beta.4.1] - 2022-07-08
|
||||
|
||||
### Fixed
|
||||
|
||||
* Fix Core API called in GetDrawableParentPartIndex function.
|
||||
|
||||
|
||||
## [4-r.5-beta.4] - 2022-07-07
|
||||
|
||||
### Added
|
||||
|
||||
* Add a function to get the latest .moc3 Version and the .moc3 Version of the loaded model.
|
||||
* Add a function to get the type of parameters of the model.
|
||||
* Add a function to get the parent part of the model's Drawable.
|
||||
|
||||
### Changed
|
||||
|
||||
* Disable ARC in Metal renderer.
|
||||
|
||||
### Fixed
|
||||
|
||||
* Fix dangling pointer in `GetRenderPassDescriptor` function for Metal.
|
||||
|
||||
|
||||
## [4-r.5-beta.3] - 2022-06-16
|
||||
|
||||
### Fixed
|
||||
|
||||
* `GetDrawableTextureIndices` function in `CubismModel` has been renamed to `GetDrawableTextureIndex` because the name was not correct.
|
||||
* `GetDrawableTextureIndices` function is marked as deprecated.
|
||||
* Fix physics system behaviour when exists Physics Fps Setting in .physics3.json.
|
||||
* Fix force close problem when invalid `physics3.json` is read.
|
||||
* Fixed memory leak in Cocos2d-x.
|
||||
|
||||
|
||||
## [4-r.5-beta.2] - 2022-06-02
|
||||
|
||||
### Fixed
|
||||
|
||||
* Fixed a bug that caused Multiply Color / Screen Color of different objects to be applied.
|
||||
* See `CHANGELOG.md` in Core.
|
||||
* No modifications to Samples and Framework.
|
||||
|
||||
|
||||
## [4-r.5-beta.1] - 2022-05-19
|
||||
|
||||
### Added
|
||||
|
||||
* Add processing related to Multiply Color / Screen Color added in Cubism 4.2.
|
||||
* Add a function to reset the physics states.
|
||||
|
||||
### Fixed
|
||||
|
||||
* Fix GetTextureDirectory() to return the directory name of the 0th texture path.
|
||||
|
||||
|
||||
## [4-r.4] - 2021-12-09
|
||||
|
||||
### Added
|
||||
|
||||
* Add the rendering options on Metal:
|
||||
* `USE_RENDER_TARGET`
|
||||
* `USE_MODEL_RENDER_TARGET`
|
||||
|
||||
* Add anisotropic filtering to Metal.
|
||||
* Add a macro to toggle the precision of floating point numbers in OpenGL fragment shaders.
|
||||
* Add a function to check `.cdi3.json` exists from `.model3.json`.
|
||||
* Add `CubismJsonHolder`, a common class used to instantiate and check the validity of `CubismJson`.
|
||||
* Each Json parser will now warn if an class of `CubismJson` is invalid.
|
||||
|
||||
### Changed
|
||||
|
||||
* Change each Json parser inherits a common class `CubismJsonHolder`.
|
||||
|
||||
### Fixed
|
||||
|
||||
* Fix renderer for Cocos2d-x v4.0.
|
||||
* `RenderTexture` was empty when using `USE_MODEL_RENDER_TARGET`.
|
||||
* Fix motions with different fade times from switching properly.
|
||||
* Fix a bug that motions currently played do not fade out when play a motion.
|
||||
|
||||
|
||||
## [4-r.4-beta.1] - 2021-10-07
|
||||
|
||||
### Added
|
||||
|
||||
* Add a function to parse the opacity from `.motion3.json`.
|
||||
* Add a Renderer for Metal API in iOS.
|
||||
* There are some restrictions, see [NOTICE.md](https://github.com/Live2D/CubismNativeSamples/blob/e4144053d1546473d2e76d30779e26d84b00d9f9/NOTICE.md).
|
||||
|
||||
### Fixed
|
||||
|
||||
* Fix return correct error values for out-of-index arguments in cubismjson by [@cocor-au-lait](https://github.com/cocor-au-lait).
|
||||
* Fix a warning when `SegmentType` could not be obtained when loading motion.
|
||||
* Fix renderer for Cocos2d-x v4.0.
|
||||
* Rendering didn't work when using `USE_RENDER_TARGET` and high precision masking.
|
||||
|
||||
|
||||
## [4-r.3] - 2021-06-10
|
||||
|
||||
## [4-r.3-beta.1] - 2021-05-13
|
||||
|
||||
### Added
|
||||
|
||||
* Add a Renderer for Cocos2d-x v4.0.
|
||||
* Implement a function to get the correct value when the time axis of the Bezier handle cannot be linear.
|
||||
* Add an argument to the function `SetClippingMaskBufferSize` to set the height and width of the clipping mask buffer.
|
||||
|
||||
### Changed
|
||||
|
||||
* Improve the quality of Clipping Mask on high precision masking.
|
||||
|
||||
|
||||
## [4-r.2] - 2021-02-17
|
||||
|
||||
### Added
|
||||
|
||||
* Implement anisotropic filtering for DirectX-based Renderer.
|
||||
* Implement get pixel size and `PixelsPerUnit` of the model
|
||||
|
||||
### Changed
|
||||
|
||||
* Check pointer before use to avoid crash by [@Xrysnow](https://github.com/Xrysnow)
|
||||
|
||||
### Fixed
|
||||
|
||||
* Fix Physics input reflect flag on evaluate.
|
||||
* Fix renderer for OpenGL.
|
||||
* Add delete mask buffer when renderer instance is destroyed.
|
||||
* Fix delay in starting fade-out for expressions.
|
||||
* Fix memory bug causing segmentation fault when reallocating memory by [@adrianiainlam](https://github.com/adrianiainlam)
|
||||
* Fix reference size of model matrix.
|
||||
* Fix memory leaking the color buffer on destroyed `CubismOffscreenFrame_OpenGLES2`.
|
||||
* Fix argument name typo at `CubismEyeBlink::SetBlinkingInterval()`.
|
||||
|
||||
|
||||
## [4-r.1] - 2020-01-30
|
||||
|
||||
### Added
|
||||
|
||||
* Add the callback function called on finished motion playback.
|
||||
|
||||
### Changed
|
||||
|
||||
* Include header files in CMake.
|
||||
* `<GL/glew>` is not included on macOS if `CSM_TARGET_COCOS` is defined.
|
||||
|
||||
### Fixed
|
||||
|
||||
* Fix rendering not working properly on Android devices with Tegra.
|
||||
|
||||
### Deprecated
|
||||
|
||||
* Use `target_include_directories` instead of using `FRAMEWORK_XXX_INCLUDE_PATH` variable in application CMake.
|
||||
* Use `target_compile_definitions` instead of using `FRAMEWORK_DEFINITIOINS` variable in application CMake.
|
||||
* Specify `FRAMEWORK_SOURCE` variable also in OpenGL application CMake.
|
||||
|
||||
|
||||
## [4-beta.2] - 2019-11-14
|
||||
|
||||
### Added
|
||||
|
||||
* Add the includes to `Framework` for Linux build.
|
||||
|
||||
### Changed
|
||||
|
||||
* Refactoring `CMakeLists.txt`
|
||||
|
||||
### Fixed
|
||||
|
||||
* Fix renderer for DirectX 9 / 11.
|
||||
* Add missing implementation: Check the dynamic flags.
|
||||
|
||||
|
||||
## [4-beta.1] - 2019-09-04
|
||||
|
||||
### Added
|
||||
|
||||
* Support new Inverted Masking features.
|
||||
* Add `.editorconfig` and `.gitattributes` to manage file formats.
|
||||
* Add `.gitignore`.
|
||||
* Add `CHANGELOG.md`.
|
||||
|
||||
### Changed
|
||||
|
||||
* Convert all file formats according to `.editorconfig`.
|
||||
|
||||
### Fixed
|
||||
|
||||
* Fix typo of `CubismCdiJson`.
|
||||
* Fix invalid expressions of `CubismCdiJson`.
|
||||
|
||||
|
||||
[5-r.4.1]: https://github.com/Live2D/CubismNativeFramework/compare/5-r.4...5-r.4.1
|
||||
[5-r.4]: https://github.com/Live2D/CubismNativeFramework/compare/5-r.3...5-r.4
|
||||
[5-r.3]: https://github.com/Live2D/CubismNativeFramework/compare/5-r.2...5-r.3
|
||||
[5-r.2]: https://github.com/Live2D/CubismNativeFramework/compare/5-r.1...5-r.2
|
||||
[5-r.1]: https://github.com/Live2D/CubismNativeFramework/compare/5-r.1-beta.4...5-r.1
|
||||
[5-r.1-beta.4]: https://github.com/Live2D/CubismNativeFramework/compare/5-r.1-beta.3...5-r.1-beta.4
|
||||
[5-r.1-beta.3]: https://github.com/Live2D/CubismNativeFramework/compare/5-r.1-beta.2...5-r.1-beta.3
|
||||
[5-r.1-beta.2]: https://github.com/Live2D/CubismNativeFramework/compare/5-r.1-beta.1...5-r.1-beta.2
|
||||
[5-r.1-beta.1]: https://github.com/Live2D/CubismNativeFramework/compare/4-r.7...5-r.1-beta.1
|
||||
[4-r.7]: https://github.com/Live2D/CubismNativeFramework/compare/4-r.6.2...4-r.7
|
||||
[4-r.6.2]: https://github.com/Live2D/CubismNativeFramework/compare/4-r.6.1...4-r.6.2
|
||||
[4-r.6.1]: https://github.com/Live2D/CubismNativeFramework/compare/4-r.6...4-r.6.1
|
||||
[4-r.6]: https://github.com/Live2D/CubismNativeFramework/compare/4-r.5.1...4-r.6
|
||||
[4-r.5.1]: https://github.com/Live2D/CubismNativeFramework/compare/4-r.5...4-r.5.1
|
||||
[4-r.5]: https://github.com/Live2D/CubismNativeFramework/compare/4-r.5-beta.5...4-r.5
|
||||
[4-r.5-beta.5]: https://github.com/Live2D/CubismNativeFramework/compare/4-r.5-beta.4.1...4-r.5-beta.5
|
||||
[4-r.5-beta.4.1]: https://github.com/Live2D/CubismNativeFramework/compare/4-r.5-beta.4...4-r.5-beta.4.1
|
||||
[4-r.5-beta.4]: https://github.com/Live2D/CubismNativeFramework/compare/4-r.5-beta.3...4-r.5-beta.4
|
||||
[4-r.5-beta.3]: https://github.com/Live2D/CubismNativeFramework/compare/4-r.5-beta.2...4-r.5-beta.3
|
||||
[4-r.5-beta.2]: https://github.com/Live2D/CubismNativeFramework/compare/4-r.5-beta.1...4-r.5-beta.2
|
||||
[4-r.5-beta.1]: https://github.com/Live2D/CubismNativeFramework/compare/4-r.4...4-r.5-beta.1
|
||||
[4-r.4]: https://github.com/Live2D/CubismNativeFramework/compare/4-r.4-beta.1...4-r.4
|
||||
[4-r.4-beta.1]: https://github.com/Live2D/CubismNativeFramework/compare/4-r.3...4-r.4-beta.1
|
||||
[4-r.3]: https://github.com/Live2D/CubismNativeFramework/compare/4-r.3-beta.1...4-r.3
|
||||
[4-r.3-beta.1]: https://github.com/Live2D/CubismNativeFramework/compare/4-r.2...4-r.3-beta.1
|
||||
[4-r.2]: https://github.com/Live2D/CubismNativeFramework/compare/4-r.1...4-r.2
|
||||
[4-r.1]: https://github.com/Live2D/CubismNativeFramework/compare/4-beta.2...4-r.1
|
||||
[4-beta.2]: https://github.com/Live2D/CubismNativeFramework/compare/4-beta.1...4-beta.2
|
||||
[4-beta.1]: https://github.com/Live2D/CubismNativeFramework/compare/0f5da4981cc636fe3892bb94d5c60137c9cf1eb1...4-beta.
|
||||
Reference in New Issue
Block a user