1. 新增模型区域点击接口,同时为Windows添加了完美的透明区域鼠标透穿功能,以及Linux的基本点击区域识别功能(即非完美透传)

2. 更新了LICENSE
This commit is contained in:
Misaki
2025-12-25 17:35:12 +08:00
parent e9a9d483db
commit 702b083e47
8 changed files with 226 additions and 46 deletions
+6 -1
View File
@@ -80,5 +80,10 @@ private:
bool isLeftPressed; /// 鼠标左键是否按下
bool isRightPressed; /// 鼠标右键是否按下
QPoint currentPos; /// 当前鼠标位置
#ifdef Q_OS_WIN
#include <windows.h>
private:
HWND hwnd; // Windows窗口句柄
void setWindowTransparentForMouse(bool transparent);
#endif
};
+77 -19
View File
@@ -48,7 +48,6 @@ GLCore::GLCore(int w, int h, QWidget *parent)
QFontDatabase::addApplicationFont("Resources/Font/ElaAwesome.ttf");
QApplication::setFont(QFont("Microsoft YaHei", 13));
// new一些必要的对象
contextMenu = new Menu(this);
@@ -74,6 +73,10 @@ GLCore::GLCore(int w, int h, QWidget *parent)
});
frameTimer->start(static_cast<int>((1.0 / frameRate) * 1000)); // 使用成员变量计算间隔
#ifdef Q_OS_WIN
// 保存窗口句柄
hwnd = reinterpret_cast<HWND>(this->winId());
#endif
// 启用鼠标跟踪,不启用的话鼠标按下才会回调mouseMoveEvent函数
this->setMouseTracking(true);
@@ -160,14 +163,37 @@ void GLCore::closeEvent(QCloseEvent* event)
event->accept(); // 确保关闭事件被接受
}
#ifdef Q_OS_WIN
void GLCore::setWindowTransparentForMouse(bool transparent)
{
if (!hwnd) return;
LONG exStyle = GetWindowLong(hwnd, GWL_EXSTYLE);
if (transparent) {
// 启用鼠标穿透
exStyle |= WS_EX_TRANSPARENT;
exStyle |= WS_EX_LAYERED;
} else {
// 禁用鼠标穿透
exStyle &= ~WS_EX_TRANSPARENT;
exStyle &= ~WS_EX_LAYERED;
}
SetWindowLong(hwnd, GWL_EXSTYLE, exStyle);
// 刷新窗口
SetWindowPos(hwnd, 0, 0, 0, 0, 0,
SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER | SWP_FRAMECHANGED);
}
#endif
void GLCore::mouseMoveEvent(QMouseEvent* event)
{
LAppDelegate::GetInstance()->GetView()->OnTouchesMoved(
static_cast<float>(event->position().x()),
static_cast<float>(event->position().y())
);
const float x = static_cast<float>(event->position().x());
const float y = static_cast<float>(event->position().y());
LAppDelegate::GetInstance()->GetView()->OnTouchesMoved(x, y); // 将当前鼠标位置传递给LAppDelegate
if (isLeftPressed) {
if (isLeftPressed) { // 鼠标左键按下
const QPoint newPos = event->globalPos() - currentPos;
this->move(newPos);
}
@@ -175,32 +201,65 @@ void GLCore::mouseMoveEvent(QMouseEvent* event)
void GLCore::mousePressEvent(QMouseEvent* event)
{
LAppDelegate::GetInstance()->GetView()->OnTouchesBegan(
static_cast<float>(event->position().x()),
static_cast<float>(event->position().y())
);
const float x = static_cast<float>(event->position().x());
const float y = static_cast<float>(event->position().y());
// 检测是否在模型上
bool onModel = false;
if (LAppDelegate::GetInstance() && LAppDelegate::GetInstance()->GetView()) {
onModel = LAppDelegate::GetInstance()->GetView()->IsModelHit(x, y);
}
if (event->button() == Qt::LeftButton) {
this->isLeftPressed = true;
LAppDelegate::GetInstance()->GetView()->OnTouchesBegan(x, y);
this->currentPos = event->globalPos() - this->frameGeometry().topLeft();
if (onModel) {
// 窗口拖动
this->isLeftPressed = true;
#ifdef Q_OS_WIN
// 确保窗口不穿透
setWindowTransparentForMouse(false);
#endif
} else {
// 透明区域:透传(只有WIndows完美实现了,Linux由于平台差异,只是简单实现,并没有完美透传功能)
#ifdef Q_OS_WIN
// 设置窗口为鼠标穿透
setWindowTransparentForMouse(true);
// 发送鼠标按下事件到底层窗口
POINT pt = { event->globalPos().x(), event->globalPos().y() };
HWND hWndBelow = WindowFromPoint(pt);
if (hWndBelow && hWndBelow != hwnd) {
// 转换坐标
ScreenToClient(hWndBelow, &pt);
// 发送鼠标按下消息
PostMessage(hWndBelow, WM_LBUTTONDOWN,
MK_LBUTTON, MAKELPARAM(pt.x, pt.y));
PostMessage(hWndBelow, WM_LBUTTONUP,
0, MAKELPARAM(pt.x, pt.y));
}
// 恢复窗口不穿透状态(下一次鼠标移动时会重新检测)
QTimer::singleShot(100, this, [this]() {
setWindowTransparentForMouse(false);
});
#endif
this->isLeftPressed = false;
}
}
// TODO: 右键菜单等
if (event->button() == Qt::RightButton) {
// 在鼠标右键点击的位置创建菜单,显示自定义右键菜单
contextMenu->showMenu(event->globalPos());
this->isRightPressed = true;
}
}
void GLCore::mouseReleaseEvent(QMouseEvent* event)
{
LAppDelegate::GetInstance()->GetView()->OnTouchesEnded(
static_cast<float>(event->position().x()),
static_cast<float>(event->position().y())
);
const float x = static_cast<float>(event->position().x());
const float y = static_cast<float>(event->position().y());
LAppDelegate::GetInstance()->GetView()->OnTouchesEnded(x, y);
if (event->button() == Qt::LeftButton) {
isLeftPressed = false;
@@ -208,7 +267,6 @@ void GLCore::mouseReleaseEvent(QMouseEvent* event)
if (event->button() == Qt::RightButton) {
isRightPressed = false;
}
}
void GLCore::initializeGL()
+1
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@@ -43,6 +43,7 @@ ModelPage::ModelPage(QWidget *parent)
// 创建滑块控件和标签
ElaText *modelSizeText = new ElaText("模型大小比例设置", this);
modelSizeText->setToolTip("实时调整模型大小");
modelSizeText->setTextPixelSize(15);
modelSlider = new ElaSlider(this); // 滑块(用于设置模型实时大小)
modelSlider->setRange(0, 99); // 设置范围