Files

178 lines
5.9 KiB
CMake

cmake_minimum_required(VERSION 3.16)
project(Embalming_Girl)
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)
set(CMAKE_AUTOUIC ON)
if (NOT DEFINED CMAKE_PREFIX_PATH)
if (WIN32)
set(CMAKE_PREFIX_PATH "E:/QT6.6.3/6.6.3/mingw_64")
else ()
set(CMAKE_PREFIX_PATH "$ENV{HOME}/Qt6.3/6.6.3/gcc_64")
endif ()
endif ()
add_compile_options("$<$<CXX_COMPILER_ID:MSVC>:/utf-8>")
add_compile_options("$<$<CXX_COMPILER_ID:GNU>:-finput-charset=UTF-8>")
add_compile_options("$<$<CXX_COMPILER_ID:GNU>:-fexec-charset=UTF-8>")
find_package(Qt6 COMPONENTS
Core
Gui
Widgets
WebSockets
OpenGLWidgets
Multimedia
REQUIRED)
add_subdirectory(3rdparty/ElaWidgetTools)
file(GLOB_RECURSE PROJECT_SOURCES
"src/*.h"
"src/*.cpp"
)
set(APP_SOURCES
main.cpp
${PROJECT_SOURCES}
resources.qrc
)
if (WIN32)
list(APPEND APP_SOURCES app.rc)
endif ()
if (WIN32 AND CMAKE_BUILD_TYPE STREQUAL "Release")
add_executable(Embalming_Girl WIN32 ${APP_SOURCES})
else ()
add_executable(Embalming_Girl ${APP_SOURCES})
endif ()
target_include_directories(Embalming_Girl PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}/src
${CMAKE_CURRENT_SOURCE_DIR}/src/model
${CMAKE_CURRENT_SOURCE_DIR}/src/network
${CMAKE_CURRENT_SOURCE_DIR}/src/ui
${CMAKE_CURRENT_SOURCE_DIR}/src/voice
${CMAKE_CURRENT_SOURCE_DIR}/src/update
)
target_link_libraries(Embalming_Girl
Qt::Core
Qt::Gui
Qt::Widgets
Qt::WebSockets
Qt::OpenGLWidgets
Qt::Multimedia
ElaWidgetTools
)
if (WIN32 AND NOT DEFINED CMAKE_TOOLCHAIN_FILE)
set(DEBUG_SUFFIX)
if (MSVC AND CMAKE_BUILD_TYPE MATCHES "Debug")
set(DEBUG_SUFFIX "d")
endif ()
set(QT_INSTALL_PATH "${CMAKE_PREFIX_PATH}")
if (NOT EXISTS "${QT_INSTALL_PATH}/bin")
set(QT_INSTALL_PATH "${QT_INSTALL_PATH}/..")
if (NOT EXISTS "${QT_INSTALL_PATH}/bin")
set(QT_INSTALL_PATH "${QT_INSTALL_PATH}/..")
endif ()
endif ()
if (EXISTS "${QT_INSTALL_PATH}/plugins/platforms/qwindows${DEBUG_SUFFIX}.dll")
add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD
COMMAND ${CMAKE_COMMAND} -E make_directory
"$<TARGET_FILE_DIR:${PROJECT_NAME}>/plugins/platforms/")
add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy
"${QT_INSTALL_PATH}/plugins/platforms/qwindows${DEBUG_SUFFIX}.dll"
"$<TARGET_FILE_DIR:${PROJECT_NAME}>/plugins/platforms/")
endif ()
foreach (QT_LIB Core Gui Widgets WebSockets Network OpenGLWidgets OpenGL Multimedia)
add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy
"${QT_INSTALL_PATH}/bin/Qt6${QT_LIB}${DEBUG_SUFFIX}.dll"
"$<TARGET_FILE_DIR:${PROJECT_NAME}>")
endforeach (QT_LIB)
endif ()
add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy
"$<TARGET_FILE:ElaWidgetTools>"
"$<TARGET_FILE_DIR:${PROJECT_NAME}>")
add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_directory
"${CMAKE_CURRENT_SOURCE_DIR}/config"
"$<TARGET_FILE_DIR:${PROJECT_NAME}>/config")
add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD
COMMAND ${CMAKE_COMMAND} -E make_directory
"$<TARGET_FILE_DIR:${PROJECT_NAME}>/plugins/multimedia/")
if (EXISTS "${QT_INSTALL_PATH}/plugins/multimedia")
add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_directory
"${QT_INSTALL_PATH}/plugins/multimedia"
"$<TARGET_FILE_DIR:${PROJECT_NAME}>/plugins/multimedia/")
endif ()
add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_directory
"${CMAKE_CURRENT_SOURCE_DIR}/Res"
"$<TARGET_FILE_DIR:${PROJECT_NAME}>/Res")
# ============ Distribution packaging target ============
if (WIN32)
set(DEPLOY_DIR "${CMAKE_BINARY_DIR}/deploy/Embalming_Girl")
add_custom_target(deploy
DEPENDS ${PROJECT_NAME}
COMMENT "=== Creating distribution package ==="
# Clean and create directory
COMMAND ${CMAKE_COMMAND} -E remove_directory "${DEPLOY_DIR}"
COMMAND ${CMAKE_COMMAND} -E make_directory "${DEPLOY_DIR}"
# Copy main executable
COMMAND ${CMAKE_COMMAND} -E copy "$<TARGET_FILE:${PROJECT_NAME}>" "${DEPLOY_DIR}/"
# Copy ElaWidgetTools DLL
COMMAND ${CMAKE_COMMAND} -E copy "$<TARGET_FILE:ElaWidgetTools>" "${DEPLOY_DIR}/"
# Run windeployqt to copy Qt DLLs + plugins + compiler runtime
COMMAND "${QT_INSTALL_PATH}/bin/windeployqt.exe"
--no-translations
--no-system-d3d-compiler
--no-opengl-sw
"$<$<CONFIG:Debug>:--debug>$<$<CONFIG:Release>:--release>"
"${DEPLOY_DIR}/$<TARGET_FILE_NAME:${PROJECT_NAME}>"
# Copy multimedia plugins (windeployqt may miss these)
COMMAND ${CMAKE_COMMAND} -E make_directory "${DEPLOY_DIR}/plugins/multimedia"
COMMAND ${CMAKE_COMMAND} -E copy_directory
"${QT_INSTALL_PATH}/plugins/multimedia"
"${DEPLOY_DIR}/plugins/multimedia"
# Copy game resources
COMMAND ${CMAKE_COMMAND} -E copy_directory
"${CMAKE_CURRENT_SOURCE_DIR}/Res"
"${DEPLOY_DIR}/Res"
# Copy config
COMMAND ${CMAKE_COMMAND} -E copy_directory
"${CMAKE_CURRENT_SOURCE_DIR}/config"
"${DEPLOY_DIR}/config"
# Copy updater.exe (built from Go server project)
COMMAND ${CMAKE_COMMAND} -E copy_if_different
"${CMAKE_CURRENT_SOURCE_DIR}/../Embalming_Girl_Updater/updater.exe"
"${DEPLOY_DIR}/updater.exe"
COMMAND ${CMAKE_COMMAND} -E echo "=== Package created at: ${DEPLOY_DIR} ==="
)
endif ()