完成了OTA功能,为游戏增加了图标

This commit is contained in:
2026-06-20 18:30:27 +08:00
parent 5662ddf8f1
commit 26af2f9d11
22 changed files with 655 additions and 22 deletions
+61 -2
View File
@@ -11,7 +11,6 @@ if (NOT DEFINED CMAKE_PREFIX_PATH)
if (WIN32)
set(CMAKE_PREFIX_PATH "E:/QT6.6.3/6.6.3/mingw_64")
else ()
# Linux/Qt 官方安装器默认路径示例,按你实际安装位置修改
set(CMAKE_PREFIX_PATH "$ENV{HOME}/Qt6.3/6.6.3/gcc_64")
endif ()
endif ()
@@ -42,7 +41,15 @@ set(APP_SOURCES
resources.qrc
)
add_executable(Embalming_Girl ${APP_SOURCES})
if (WIN32)
list(APPEND APP_SOURCES app.rc)
endif ()
if (WIN32 AND CMAKE_BUILD_TYPE STREQUAL "Release")
add_executable(Embalming_Girl WIN32 ${APP_SOURCES})
else ()
add_executable(Embalming_Girl ${APP_SOURCES})
endif ()
target_include_directories(Embalming_Girl PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}/src
@@ -50,6 +57,7 @@ target_include_directories(Embalming_Girl PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}/src/network
${CMAKE_CURRENT_SOURCE_DIR}/src/ui
${CMAKE_CURRENT_SOURCE_DIR}/src/voice
${CMAKE_CURRENT_SOURCE_DIR}/src/update
)
target_link_libraries(Embalming_Girl
@@ -116,3 +124,54 @@ add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_directory
"${CMAKE_CURRENT_SOURCE_DIR}/Res"
"$<TARGET_FILE_DIR:${PROJECT_NAME}>/Res")
# ============ Distribution packaging target ============
if (WIN32)
set(DEPLOY_DIR "${CMAKE_BINARY_DIR}/deploy/Embalming_Girl")
add_custom_target(deploy
DEPENDS ${PROJECT_NAME}
COMMENT "=== Creating distribution package ==="
# Clean and create directory
COMMAND ${CMAKE_COMMAND} -E remove_directory "${DEPLOY_DIR}"
COMMAND ${CMAKE_COMMAND} -E make_directory "${DEPLOY_DIR}"
# Copy main executable
COMMAND ${CMAKE_COMMAND} -E copy "$<TARGET_FILE:${PROJECT_NAME}>" "${DEPLOY_DIR}/"
# Copy ElaWidgetTools DLL
COMMAND ${CMAKE_COMMAND} -E copy "$<TARGET_FILE:ElaWidgetTools>" "${DEPLOY_DIR}/"
# Run windeployqt to copy Qt DLLs + plugins + compiler runtime
COMMAND "${QT_INSTALL_PATH}/bin/windeployqt.exe"
--no-translations
--no-system-d3d-compiler
--no-opengl-sw
"$<$<CONFIG:Debug>:--debug>$<$<CONFIG:Release>:--release>"
"${DEPLOY_DIR}/$<TARGET_FILE_NAME:${PROJECT_NAME}>"
# Copy multimedia plugins (windeployqt may miss these)
COMMAND ${CMAKE_COMMAND} -E make_directory "${DEPLOY_DIR}/plugins/multimedia"
COMMAND ${CMAKE_COMMAND} -E copy_directory
"${QT_INSTALL_PATH}/plugins/multimedia"
"${DEPLOY_DIR}/plugins/multimedia"
# Copy game resources
COMMAND ${CMAKE_COMMAND} -E copy_directory
"${CMAKE_CURRENT_SOURCE_DIR}/Res"
"${DEPLOY_DIR}/Res"
# Copy config
COMMAND ${CMAKE_COMMAND} -E copy_directory
"${CMAKE_CURRENT_SOURCE_DIR}/config"
"${DEPLOY_DIR}/config"
# Copy updater.exe (built from Go server project)
COMMAND ${CMAKE_COMMAND} -E copy_if_different
"${CMAKE_CURRENT_SOURCE_DIR}/../Embalming_Girl_Updater/updater.exe"
"${DEPLOY_DIR}/updater.exe"
COMMAND ${CMAKE_COMMAND} -E echo "=== Package created at: ${DEPLOY_DIR} ==="
)
endif ()