这是一次长久的提交:

1. 应用界面增加了返回主页的按钮
2. 修复了gif渲染内存泄漏的严重bug
3. 将PetDao当中的cJSON API替换为cpp_json,完美通过测试
4. 整合已经实现的各种上层建筑,实现了一个宠物对话基本业务应用,用于样品测试展示用
5. 重构了音频播放类,使其更modern,更加便于移植和拓展
This commit is contained in:
Misaki
2025-10-16 11:36:45 +08:00
parent 801138631e
commit ba5e47bc77
38 changed files with 2487 additions and 2008 deletions
+7 -8
View File
@@ -18,13 +18,12 @@ void example_increase_lvgl_tick(void *arg)
void example_lvgl_flush_cb(lv_disp_drv_t *drv, const lv_area_t *area, lv_color_t *color_map)
{
esp_lcd_panel_handle_t panel_handle = (esp_lcd_panel_handle_t) drv->user_data;
int offsetx1 = area->x1;
int offsetx2 = area->x2;
int offsety1 = area->y1;
int offsety2 = area->y2;
// copy a buffer's content to a specific area of the display
esp_lcd_panel_draw_bitmap(panel_handle, offsetx1, offsety1, offsetx2 +1, offsety2 + 1, color_map);
// 立即通知LVGL传输开始,使用DMA传输
lv_disp_flush_ready(drv);
// copy a buffer's content to a specific area of the display
// 异步传输数据
esp_lcd_panel_draw_bitmap(panel_handle, area->x1, area->y1, area->x2 + 1, area->y2 + 1, color_map);
}
/*Read the touchpad*/
@@ -89,7 +88,7 @@ void LVGL_Init(void)
lv_color_t *buf1 = heap_caps_malloc(LVGL_BUF_LEN * sizeof(lv_color_t), MALLOC_CAP_SPIRAM);
assert(buf1);
lv_color_t *buf2 = heap_caps_malloc(LVGL_BUF_LEN * sizeof(lv_color_t) , MALLOC_CAP_SPIRAM);
lv_color_t *buf2 = heap_caps_malloc(LVGL_BUF_LEN * sizeof(lv_color_t) , MALLOC_CAP_SPIRAM);
assert(buf2);
lv_disp_draw_buf_init(&disp_buf, buf1, buf2, LVGL_BUF_LEN); // initialize LVGL draw buffers
@@ -119,7 +118,7 @@ void LVGL_Init(void)
.callback = &example_increase_lvgl_tick,
.name = "lvgl_tick"
};
esp_timer_handle_t lvgl_tick_timer = NULL;
ESP_ERROR_CHECK(esp_timer_create(&lvgl_tick_timer_args, &lvgl_tick_timer));
ESP_ERROR_CHECK(esp_timer_start_periodic(lvgl_tick_timer, EXAMPLE_LVGL_TICK_PERIOD_MS * 1000));
+1 -1
View File
@@ -15,7 +15,7 @@ extern "C" {
#define LVGL_BUF_LEN (EXAMPLE_LCD_WIDTH * EXAMPLE_LCD_HEIGHT / 20)
#define LVGL_BUF_LEN (EXAMPLE_LCD_WIDTH * EXAMPLE_LCD_HEIGHT / 8) // 1 byte per pixel
#define EXAMPLE_LVGL_TICK_PERIOD_MS 2
extern lv_disp_draw_buf_t disp_buf; // contains internal graphic buffer(s) called draw buffer(s)