1. 测试了屏幕驱动,lvgl,触摸,驱动文件在Lib/Display当中。全部通过(修改了sdkconfig,以适配lvgl)
2. 新增了优雅的C语言错误处理
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#pragma once
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#include <stdio.h>
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#include "freertos/FreeRTOS.h"
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#include "freertos/task.h"
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#include "esp_timer.h"
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#include "esp_err.h"
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#include "esp_log.h"
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#include "lvgl.h"
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#include "demos/lv_demos.h"
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#include "ST77916.h"
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#define LVGL_BUF_LEN (EXAMPLE_LCD_WIDTH * EXAMPLE_LCD_HEIGHT / 20)
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#define EXAMPLE_LVGL_TICK_PERIOD_MS 2
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extern lv_disp_draw_buf_t disp_buf; // contains internal graphic buffer(s) called draw buffer(s)
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extern lv_disp_drv_t disp_drv; // contains callback functions
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extern lv_disp_t *disp;
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void example_lvgl_flush_cb(lv_disp_drv_t *drv, const lv_area_t *area, lv_color_t *color_map);
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/* Rotate display and touch, when rotated screen in LVGL. Called when driver parameters are updated. */
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void example_lvgl_port_update_callback(lv_disp_drv_t *drv);
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void example_increase_lvgl_tick(void *arg);
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void LVGL_Init(void); // Call this function to initialize the screen (must be called in the main function) !!!!!
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