1. 完成了语音识别的C++业务层封装,测试通过

2. 试着测试了一下LVGL_GIF渲染+音乐播放+语音识别的组合简单优化后,
          发现lvgl渲染略显卡顿,语音识别有缓冲区空警告,不过无伤大雅,还需要进一步深度优化。
This commit is contained in:
Misaki
2025-09-16 01:29:17 +08:00
parent dc420c3b7a
commit 4cc761aab3
26 changed files with 134775 additions and 32 deletions
+1 -1
View File
@@ -91,7 +91,7 @@ void Audio_Init(void)
.mute_fn = audio_mute_function,
.write_fn = bsp_i2s_write,
.clk_set_fn = bsp_i2s_reconfig_clk,
.priority = 5,
.priority = 3,
.coreID = 0 // 运行在0号核,避免与lvgl抢占资源
};
ret = audio_player_new(config);